PixelCrushers.DialogueSystem.QuestLog Member List

This is the complete list of members for PixelCrushers.DialogueSystem.QuestLog, including all inherited members.

AbandonedStateStringPixelCrushers.DialogueSystem.QuestLogstatic
AbandonQuest(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
ActiveStateStringPixelCrushers.DialogueSystem.QuestLogstatic
AddQuest(string questName, string description, string successDescription, string failureDescription, QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
AddQuest(string questName, string description, QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
AddQuest(string questName, string description)PixelCrushers.DialogueSystem.QuestLoginlinestatic
AddQuestEntry(string questName, string description)PixelCrushers.DialogueSystem.QuestLoginlinestatic
AddQuestStateObserver(string questName, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler)PixelCrushers.DialogueSystem.QuestLoginlinestatic
AddQuestStateObserver(string questName, int entryNumber, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler)PixelCrushers.DialogueSystem.QuestLoginlinestatic
CompleteQuest(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
CurrentQuestEntryState(string questName, double entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
CurrentQuestEntryStateOverridePixelCrushers.DialogueSystem.QuestLogstatic
CurrentQuestState(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
CurrentQuestStateOverridePixelCrushers.DialogueSystem.QuestLogstatic
DefaultCurrentQuestEntryState(string questName, int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DefaultCurrentQuestState(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DefaultSetQuestEntryState(string questName, int entryNumber, string state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DefaultSetQuestState(string questName, string state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DefaultStateToString(QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DefaultStringToState(string s)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DeleteQuest(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
DoneStateStringPixelCrushers.DialogueSystem.QuestLogstatic
FailQuest(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
FailureStateStringPixelCrushers.DialogueSystem.QuestLogstatic
GetAllGroups()PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllGroups(QuestState flags)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllGroups(QuestState flags, bool sortByGroupName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllGroupsAndQuests(QuestState flags, bool sort=true)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllQuests()PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllQuests(QuestState flags)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllQuests(QuestState flags, bool sortByName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetAllQuests(QuestState flags, bool sortByName, string group)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetEntryFieldName(int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetEntryStateFieldName(int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestAbandonSequence(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestDescription(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestDescription(string questName, QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestEntry(string questName, int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestEntryCount(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestEntryState(string questName, int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestGroup(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestGroupDisplayName(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestState(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GetQuestTitle(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
GrantableStateStringPixelCrushers.DialogueSystem.QuestLogstatic
InformQuestEntryStateChange(string questName, int entryNumber)PixelCrushers.DialogueSystem.QuestLoginlinestatic
InformQuestStateChange(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestAbandonable(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestAbandoned(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestActive(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestDone(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestEntryInStateMask(string questName, int entryNumber, QuestState stateMask)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestFailed(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestInStateMask(string questName, QuestState stateMask)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestSuccessful(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestTrackingAvailable(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestTrackingEnabled(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestUnassigned(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
IsQuestVisible(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
MarkQuestViewed(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
QuestChangedDelegate(string questName, QuestState newState)PixelCrushers.DialogueSystem.QuestLog
RegisterQuestLogFunctions()PixelCrushers.DialogueSystem.QuestLoginlinestatic
RemoveAllQuestStateObservers()PixelCrushers.DialogueSystem.QuestLoginlinestatic
RemoveQuestStateObserver(string questName, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler)PixelCrushers.DialogueSystem.QuestLoginlinestatic
RemoveQuestStateObserver(string questName, int entryNumber, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler)PixelCrushers.DialogueSystem.QuestLoginlinestatic
ReturnToNPCStateStringPixelCrushers.DialogueSystem.QuestLogstatic
SetQuestAbandonSequence(string questName, string sequence)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestDescription(string questName, QuestState state, string description)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestEntry(string questName, int entryNumber, string description)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestEntryState(string questName, int entryNumber, QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestEntryState(string questName, double entryNumber, string state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestEntryStateOverridePixelCrushers.DialogueSystem.QuestLogstatic
SetQuestState(string questName, QuestState state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestState(string questName, string state)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestStateOverridePixelCrushers.DialogueSystem.QuestLogstatic
SetQuestTracking(string questName, bool value)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestTrackingAvailable(string questName, bool value)PixelCrushers.DialogueSystem.QuestLoginlinestatic
SetQuestVisibility(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
StartQuest(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
StateToStringPixelCrushers.DialogueSystem.QuestLogstatic
StringToStatePixelCrushers.DialogueSystem.QuestLogstatic
SuccessStateStringPixelCrushers.DialogueSystem.QuestLogstatic
trackOneQuestAtATimePixelCrushers.DialogueSystem.QuestLogstatic
UnassignedStateStringPixelCrushers.DialogueSystem.QuestLogstatic
UpdateQuestIndicators(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic
WasQuestViewed(string questName)PixelCrushers.DialogueSystem.QuestLoginlinestatic