PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration Member List

This is the complete list of members for PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration, including all inherited members.

actorNamesPrecedeLinesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
AddChoices(Story activeStory, Conversation inkConversation, DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
AddForcedResponse(Story activeStory, Conversation inkConversation, DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
AddInkList(string variableName, string value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
AddStory(string storyTitle, string storyJSON)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinevirtual
AddStoryToDatabase(TextAsset asset, int conversationID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
AddStoryToDatabase(string storyTitle, Story story, int conversationID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
appendNewlineToPlayerResponsesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
Awake()PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
BindExternalFunctions(Story story)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
caseSensitiveActorNamesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
CreateActor(Template template, int actorID, string actorName, bool isPlayer)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
CreateDatabase()PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
databasePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
debugPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
disableAlwaysForceResponseMenuPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
FindActorCaseInsensitive(string actorName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
forceResponseMenuForSingleChoicesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
GetActorID(string actorName, int defaultID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
GetActorsInStory(string storyName, string knotName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinevirtual
GetCurrentActorID(int conversationID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
GetCurrentPlayerID(int conversationID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
GetCurrentStory(int conversationID)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
GetFieldType(object value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotected
GetInkBool(string variableName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
GetInkList(string variableName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
GetInkNumber(string variableName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
GetInkString(string variableName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
GetInkVariableValue(string variableName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
GetStory(string storyName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinevirtual
inkJSONAssetsPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
InkListFromCommaSeparatedString(string variableName, string value, Story story)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedstatic
instancePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationstatic
IntersectInkList(string variableName, string value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
isPlayerSpeakingPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
isResumingPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
jumpToKnotPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
lastInkConversationPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
lastPlayerChoicePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
lastStartingPointPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationstatic
loadedStoriesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
LookupStory(string storyName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
m_instancePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotectedstatic
m_registeredLuaFunctionsPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotectedstatic
nextStoryConversationIDPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
ObserveStoryVariables(Story story)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
OnConversationEnd(Transform actor)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
OnConversationLine(Subtitle subtitle)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
OnConversationStart(Transform actorTransform)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
OnPrepareConversationLine(DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
OnVariableChange(string variableName, object newValue)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
originalAlwaysForceResponseMenuPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
PlayerActorIDPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotectedstatic
playerDialogueTextFollowsResponseTextPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
PlaySequenceFromInk(string sequence)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
ProcessRichText(string s)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
ProcessTag(string tag, DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
ProcessTags(Story activeStory, DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
RecordActor(List< string > actors, string actorName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotected
RecordActorsInStoryRecursive(Story story, string knotPath, HashSet< Choice > visitedChoices, List< string > actors, int recursionDepth)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotected
RegisterLuaFunctions()PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
resetStateOnConversationStartPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
ResetStories()PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinevirtual
runtimeAddedStoryDictPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
sequenceToPlayWithSubtitlePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
SetConversationStartingPoint(string knot)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
SetInkBool(string variableName, bool value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
SetInkList(string variableName, string value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
SetInkNumber(string variableName, double value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
SetInkString(string variableName, string value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
SetInkVariableValue(string variableName, object value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
SetVariableValue(Variable variable, object value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
Start()PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
storiesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
StoryActorIDPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotectedstatic
storyActorIDDictPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
storyDictPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
storyPlayerIDDictPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
SubtractInkList(string variableName, string value)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
templatePixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected
tieSequencesToDialogueEntriesPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
trimTextPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegration
TryExtractPrependedActor(ref string text, DialogueEntry entry)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
TryExtractPrependedActor(ref string text, out string actorName)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlinestatic
UnbindExternalFunctions(Story story)PixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationinlineprotectedvirtual
wasDatabaseLoadedIntoMemoryPixelCrushers.DialogueSystem.InkSupport.DialogueSystemInkIntegrationprotected