actorInfo | PixelCrushers.DialogueSystem.ConversationModel | |
allowLuaExceptions | PixelCrushers.DialogueSystem.ConversationModel | |
conversantInfo | PixelCrushers.DialogueSystem.ConversationModel | |
ConversationModel(DialogueDatabase database, string title, Transform actor, Transform conversant, bool allowLuaExceptions, IsDialogueEntryValidDelegate isDialogueEntryValid, int initialDialogueEntryID=-1, bool stopAtFirstValid=false, bool skipExecution=false) | PixelCrushers.DialogueSystem.ConversationModel | inline |
conversationTitle | PixelCrushers.DialogueSystem.ConversationModel | |
emTagForInvalidResponses | PixelCrushers.DialogueSystem.ConversationModel | |
emTagForOldResponses | PixelCrushers.DialogueSystem.ConversationModel | |
entrytagFormat | PixelCrushers.DialogueSystem.ConversationModel | |
firstState | PixelCrushers.DialogueSystem.ConversationModel | |
ForceNextStateToLinkToEntry(DialogueEntry entry) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetCharacterInfo(int id, Transform character) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetCharacterInfo(int id) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetConversationID(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetConversationOverrideSettings(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetPCName() | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetPCSprite() | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetState(DialogueEntry entry, bool includeLinks, bool stopAtFirstValid=false, bool skipExecution=false) | PixelCrushers.DialogueSystem.ConversationModel | inline |
GetState(DialogueEntry entry) | PixelCrushers.DialogueSystem.ConversationModel | inline |
hasValidEntry | PixelCrushers.DialogueSystem.ConversationModel | |
includeInvalidEntries | PixelCrushers.DialogueSystem.ConversationModel | |
InformParticipants(string message, bool informDialogueManager=false) | PixelCrushers.DialogueSystem.ConversationModel | inline |
isDialogueEntryValid | PixelCrushers.DialogueSystem.ConversationModel | |
OverrideCharacterInfo(int id, Transform character) | PixelCrushers.DialogueSystem.ConversationModel | inline |
SetActorPortraitSprite(string actorName, Sprite sprite) | PixelCrushers.DialogueSystem.ConversationModel | inline |
SetParticipants(Conversation conversation, Transform actor, Transform conversant) | PixelCrushers.DialogueSystem.ConversationModel | inline |
UpdateParticipantsOnLinkedConversation(int newConversationID) | PixelCrushers.DialogueSystem.ConversationModel | inline |
UpdateResponses(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | inline |