PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge Member List

This is the complete list of members for PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge, including all inherited members.

acGetBoolean(string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetBooleanOnGO(string goName, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetFloat(string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetFloatOnGO(string goName, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetInteger(string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetIntegerOnGO(string goName, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetItemCount(string itemName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetObjectiveState(double objID, string playerName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetText(string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acGetTextOnGO(string goName, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acIncItemCount(string itemName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetBoolean(string variableName, bool value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetBooleanOnGO(string goName, string variableName, bool value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetFloat(string variableName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetFloatOnGO(string goName, string variableName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetInteger(string variableName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetIntegerOnGO(string goName, string variableName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetItemCount(string itemName, double value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetText(string variableName, string value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
acSetTextOnGO(string goName, string variableName, string value)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
activeTakeCameraControlPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
activeUseDialogStatePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
debugPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
DialogueSystemGlobalVariableNamePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgestatic
DisableACCameraControl()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
EnableACCameraControl()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
forceCursorVisibleDuringConversationsPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
generateAdventureCreatorLipsyncLinesPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
GenerateAdventureCreatorLipsyncLines()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
GetACVariable(string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotectedstatic
GetACVariableFromList(List< GVar > varList, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotectedstatic
GetACVariableOnGO(string goName, string variableName)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotectedstatic
IdleACCameraControl()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
includeSimStatusPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
LoadDialogueSystemFromGlobalVariable()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
maxTimeToWaitForCameraStopPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
OnConversationEnd(Transform actor)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
OnConversationStart(Transform actor)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
OnDestroy()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotectedvirtual
overrideBridgePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
overrideTakeCameraControlPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
overrideUseDialogStatePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
prependGlobalVariablesPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
rerunScriptAfterCutscenesPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
RestorePreviousCursor()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
RestorePreviousGameState()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
SaveDialogueSystemToGlobalVariable()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
saveToGlobalVariableOnConversationEndPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
SetConversationCursor()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
SetConversationGameState()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
SetGameStateToCutscene()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
SetupSettings()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotected
skipSyncToLuaPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
Start()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
SyncAdventureCreatorToLua()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
SyncInventoryToLua()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
SyncLuaToAdventureCreator()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
SyncLuaToInventory()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
SyncLuaToVariables()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
syncSettingsPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
SyncVariablesToLua()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinline
takeCameraControlPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
UnsetConversationGameState()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinevirtual
UpdateAdventureCreatorItem(string itemName, int itemID, int newCount)PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlineprotected
UpdateSettingsFromAC()PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridgeinlinestatic
useAdventureCreatorLanguagePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
useAdventureCreatorSubtitlesSettingPixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge
useDialogStatePixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge