acGetBoolean(string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetBooleanOnGO(string goName, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetFloat(string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetFloatOnGO(string goName, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetInteger(string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetIntegerOnGO(string goName, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetItemCount(string itemName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetObjectiveState(double objID, string playerName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetText(string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acGetTextOnGO(string goName, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acIncItemCount(string itemName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetBoolean(string variableName, bool value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetBooleanOnGO(string goName, string variableName, bool value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetFloat(string variableName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetFloatOnGO(string goName, string variableName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetInteger(string variableName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetIntegerOnGO(string goName, string variableName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetItemCount(string itemName, double value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetText(string variableName, string value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
acSetTextOnGO(string goName, string variableName, string value) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
activeTakeCameraControl | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
activeUseDialogState | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
debug | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
DialogueSystemGlobalVariableName | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | static |
DisableACCameraControl() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
EnableACCameraControl() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
forceCursorVisibleDuringConversations | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
generateAdventureCreatorLipsyncLines | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
GenerateAdventureCreatorLipsyncLines() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
GetACVariable(string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotectedstatic |
GetACVariableFromList(List< GVar > varList, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotectedstatic |
GetACVariableOnGO(string goName, string variableName) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotectedstatic |
IdleACCameraControl() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
includeSimStatus | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
LoadDialogueSystemFromGlobalVariable() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
maxTimeToWaitForCameraStop | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
OnConversationEnd(Transform actor) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
OnConversationStart(Transform actor) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
OnDestroy() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotectedvirtual |
overrideBridge | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
overrideTakeCameraControl | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
overrideUseDialogState | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
prependGlobalVariables | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
rerunScriptAfterCutscenes | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
RestorePreviousCursor() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
RestorePreviousGameState() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
SaveDialogueSystemToGlobalVariable() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
saveToGlobalVariableOnConversationEnd | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
SetConversationCursor() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
SetConversationGameState() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
SetGameStateToCutscene() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
SetupSettings() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotected |
skipSyncToLua | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
Start() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
SyncAdventureCreatorToLua() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
SyncInventoryToLua() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
SyncLuaToAdventureCreator() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
SyncLuaToInventory() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
SyncLuaToVariables() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
syncSettings | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
SyncVariablesToLua() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inline |
takeCameraControl | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
UnsetConversationGameState() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinevirtual |
UpdateAdventureCreatorItem(string itemName, int itemID, int newCount) | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlineprotected |
UpdateSettingsFromAC() | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | inlinestatic |
useAdventureCreatorLanguage | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
useAdventureCreatorSubtitlesSetting | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |
useDialogState | PixelCrushers.DialogueSystem.AdventureCreatorSupport.AdventureCreatorBridge | |