Make inspector button in DialogueSystemTrigger that opens conversation window

Announcements, support questions, and discussion for the Dialogue System.
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dlees9191
Posts: 2
Joined: Mon Apr 22, 2024 6:05 pm

Make inspector button in DialogueSystemTrigger that opens conversation window

Post by dlees9191 »

Hi!

I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature?

Thanks!

(PS - Love that the newer version lets me filter conversations! Great feature!)
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Tony Li
Posts: 20678
Joined: Thu Jul 18, 2013 1:27 pm

Re: Make inspector button in DialogueSystemTrigger that opens conversation window

Post by Tony Li »

You could make a subclass of DialogueSystemTrigger and add that functionality (you'd also need to subclass the DialogueSystemTriggerEditor custom inspector class), or you could wait until I steal your great idea for version 2.2.46. I'll build this into 2.2.46.
dlees9191
Posts: 2
Joined: Mon Apr 22, 2024 6:05 pm

Re: Make inspector button in DialogueSystemTrigger that opens conversation window

Post by dlees9191 »

Would be an amazing feature! Thank you!
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