Dialogue System 2.2.26 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Dialogue System 2.2.26 Released

Post by Tony Li »

Version 2.2.26 is now live on the Asset Store.

Highlights:
  • Arcweave import capability. (Also improvments to articy:draft and Celtx import)
  • Visual Scripting package integration
  • Dialogue Editor improvements: "Add New Field To Entry" convenience button; option to show titles instead of dialogue text in "Links To:" dropdowns
  • Update integrations for ORK 3 and Makinom 2
Release Notes:
Core:
  • Added: Visual Scripting package support.
  • Added: SequencerMessage() sequencer command.
  • Improved: WaitForMessage() sequencer command can now wait for multiple messages.
  • Improved: Added Block Input Duration option to Standard UI Subtitle Panel to prevent spamming continue button.
  • Improved: Added "Add New Field To Entry" button to quest entry area in Dialogue Editor for quick adding of custom entry fields.
  • Improved: Localization Export/Import can now export user-defined dialogue entry fields and quest fields.
  • Improved: Add regex searching to the Dialogue Editor's Database > Global Search/Replace.
  • Improved: If no database is selected, Dialogue Editor shows bullseye selector for easier database selection.
  • Improved: Add Dialogue Editor menu option Show > Prefer Titles In 'Links To' list.
  • Fixed: Zoom2D() now accepts speaker as default subject if none is specified.
  • Fixed: TextMeshProTypewriterEffect with accumulate text didn't handle uppercase rich text tags.
  • Fixed: Dialogue UI Wait For Main Panel To Open checkbox coordination issue with subtitle panel continue button.
  • Fixed: Emphasis tag underline setting now supported for TMPro and STM
  • Fixed: If UIPanel.monitorSelection is false, selectPreviousOnDisable is not observed.
  • Fixed: On all dialogue UI prefabs, untick Select Previous On Disable on Dialogue Panels.
  • Fixed: DemoMenu sets timeScale to 1 if exiting application while open.
  • Fixed: Custom quest entry fields can now be drawn using custom field types.
Third Party Support:
  • Arcweave: Added import support.
  • articy:draft: Dropdowns can now be imported as technical names, display names, or index values.
  • Celtx: Added more error handling information for duplicate or missing Celtx content.
  • Makinom: Updated for Makinom 2.x.
  • Opsive Character Controllers: Can now use {0} in ability message text to show target's actor name.
  • ORK Framework: Updated for ORK 3.x.
  • Now We're Talking: Added NWTActor component for babble speak; NWT() sequencer command can now load audio dynamically (e.g., entrytags).
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