Save System for Realistic FPS Prefab 1.0.7 Released!

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Save System for Realistic FPS Prefab 1.0.7 Released!

Post by Tony Li »

Version 1.0.7 is now available on the Unity Asset Store! It’s still the only dedicated save system for Realistic FPS Prefab that restores not just data but also RFPSP’s runtime state so RFPSP can continue to run properly after loading a saved game. And it’s still just as easy to set up, with no scripting required. (Full source code is included, though.)

Version 1.0.7 Release Notes:
  • Added: Emerald AI save support. (Saves position, health, and current behavior.)
  • Improved: Save System now uses nonallocating (no GC) methods when loading.
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