Hello!
I have several quests and conversations that give one NPC (MyNPC1) throughout the game.
For example, I finished the quest, and MyNPC1 started a new conversation for another quest, etc.
I don't understand how to create that functionality, because there is only one DialogueSystemTrigger attached to a character and I can select only ONE conversation per this trigger.
Multiple Conversations support per one NPC
Re: Multiple Conversations support per one NPC
Hi,
Please see the second post in How To: Run a Conversation Only Once for an explanation of how to handle it. Briefly, do one of these:
1. Use a single Dialogue System Trigger to start a "hub" conversation, and branch from there to conversations or branches for each quest.
2. Or add a Dialogue System Trigger for each quest, and set the Conditions so that only one of them at time will be valid.
Please see the second post in How To: Run a Conversation Only Once for an explanation of how to handle it. Briefly, do one of these:
1. Use a single Dialogue System Trigger to start a "hub" conversation, and branch from there to conversations or branches for each quest.
2. Or add a Dialogue System Trigger for each quest, and set the Conditions so that only one of them at time will be valid.
Re: Multiple Conversations support per one NPC
Glad to help!