Dialogue System for Unity 2.2.27 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Dialogue System for Unity 2.2.27 Released

Post by Tony Li »

Version 2.2.27 is now live on the Asset Store.

Release Notes:

Core:
  • Added: Sequencer keywords speakerportrait and listenerportrait.
  • Improved: Renamer window can now rename conversation titles.
  • Fixed: TextMeshProTypewriterEffect can now handle margin-left and margin-right tags.
  • Fixed: StandardUIMenuPanel now refreshes selectables list after setting up menu so selection check will work even if Refresh Frequency is zero.
Third Party Support:
  • Adventure Creator: Added acGetObjectiveState() Lua function.
  • Invector Controllers: Updated for version 2.6.1b.
  • NLua: Updated compatibility with NLua.
  • Opsive Character Controllers: Updated for version 2.4.7.
  • Opsive Ultimate Inventory System: Updated for version 1.2.7.
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