Announcements, support questions, and discussion for the Dialogue System.
3 Replies
850 Views
Last post by Tony Li
Wed Jul 22, 2015 9:26 am
[SOLVED] Infinity conversation loop
Replies: 5
by
alfonso »
Mon Jul 20, 2015 6:21 am
Hi
In the game i'm working you can switch between two characters, one is active by default in the start of the scene and the other one starts...
5 Replies
937 Views
Last post by Tony Li
Tue Jul 21, 2015 9:08 am
Localizing in Russian
Replies: 3
by
bluebuttongames »
Mon Jul 20, 2015 7:30 am
Hi,
Is there a guide/tutorial about using the Dialogue System to localize in Russian? Export to CSV has issues as excel doesn't support russian...
3 Replies
645 Views
Last post by Tony Li
Mon Jul 20, 2015 6:00 pm
Convert Chat Mapper XML to Database in C#
Replies: 7
by
Rewar »
Fri Jul 10, 2015 6:03 am
Hello !
I must make an automatic converter which could read a ChatMapper XML file in a specified folder and convert it into a DialogueDatabase. After...
7 Replies
1288 Views
Last post by Tony Li
Thu Jul 16, 2015 11:36 am
5 Replies
903 Views
Last post by Tony Li
Tue Jul 14, 2015 5:49 pm
Dialogue System 1.5.3 Beta 1 Available
Replies: 2
by
Tony Li »
Mon Jul 13, 2015 1:19 am
Dialogue System 1.5.3 Beta 1 Available
Beta release 1 of the Dialogue System for Unity 1.5.3 is available on the Pixel Crushers customer download...
2 Replies
586 Views
Last post by Tony Li
Mon Jul 13, 2015 6:53 pm
instantiatedButtons return 0
Replies: 1
by
alfonso »
Mon Jul 13, 2015 10:14 am
Hi i have a little problem with this code and the dialogue.responseMenu.instantiatedButtons variable.
here the code:
public override void...
1 Replies
492 Views
Last post by Tony Li
Mon Jul 13, 2015 1:56 pm
Skipping dialogue temporarily
Replies: 26
by
SuperSparkplug »
Mon Jun 22, 2015 4:27 pm
Hi there,
I have a cutscene sequence I'm doing and during this sequence, I want at one point in the conversation for the conversation box to go away...
26 Replies
5815 Views
Last post by Tony Li
Sat Jul 11, 2015 8:37 am
3 Replies
764 Views
Last post by Tony Li
Fri Jul 10, 2015 4:08 pm
1 Replies
628 Views
Last post by Tony Li
Fri Jul 10, 2015 9:13 am
3 Replies
741 Views
Last post by Tony Li
Mon Jul 06, 2015 7:20 pm
1 Replies
551 Views
Last post by Tony Li
Mon Jul 06, 2015 10:26 am
1 Replies
697 Views
Last post by Tony Li
Mon Jul 06, 2015 10:11 am
11 Replies
2491 Views
Last post by terrymorgan
Sun Jul 05, 2015 8:59 am
1 Replies
479 Views
Last post by Tony Li
Fri Jul 03, 2015 10:08 pm
1 Replies
462 Views
Last post by Tony Li
Fri Jul 03, 2015 10:06 pm
Gui Skin
Replies: 9
by
Demonith »
Mon Jun 29, 2015 10:18 am
Hi i am new and have problem i realy donth know much but here is my problem
THis first pic is close to her and u see the ui is on her feet
and 2...
9 Replies
1490 Views
Last post by Tony Li
Wed Jul 01, 2015 8:10 am
Any way to temporarily pause dialogue?
Replies: 1
by
BaddyDan »
Tue Jun 30, 2015 9:29 pm
Hi,
I'm wondering if there's any way I can pause dialogue for a given period of time. For example, in the middle of a conversation, I have a...
1 Replies
540 Views
Last post by Tony Li
Tue Jun 30, 2015 10:26 pm
1 Replies
548 Views
Last post by Tony Li
Tue Jun 30, 2015 10:16 pm
Export conversations?
Replies: 2
by
midgear »
Tue Jun 30, 2015 3:54 pm
I wanted someone to proofread the conversations I made, using the Dialogue System, without them needing to download my unity project. So is there a...
2 Replies
879 Views
Last post by Tony Li
Tue Jun 30, 2015 10:13 pm
Slight Lag on Startup
Replies: 6
by
Rocco »
Fri Jun 26, 2015 3:00 pm
So our game is just about complete! We are going through some final optimization steps and we realized that there is a slight lag at the very begin...
6 Replies
1053 Views
Last post by Tony Li
Tue Jun 30, 2015 10:10 pm
Constant Lookat() function?
Replies: 6
by
SuperSparkplug »
Mon Jun 29, 2015 1:17 am
Hi there,
I was wondering, is there a way to make the LookAt() sequence command constant to follow something? As is, it only locks on to an object...
6 Replies
1018 Views
Last post by Tony Li
Tue Jun 30, 2015 10:10 pm
Making a Quest List GUI
Replies: 16
by
SuperSparkplug »
Mon Jun 22, 2015 4:30 pm
Hi there,
I was thinking of making an on screen GUI showing what tasks in my game need to be completed so its easier to keep track of the player's...
16 Replies
3701 Views
Last post by Tony Li
Sat Jun 27, 2015 5:52 pm
Object does not match target type
Replies: 11
by
njg »
Fri Jun 26, 2015 12:38 am
Hi,
my code started throwing the following exception
Dialogue System: Lua code 'return speakConversation(sidson,sidson,smokeweed)' threw exception...
11 Replies
2313 Views
Last post by Tony Li
Sat Jun 27, 2015 5:50 pm
0 Replies
4352 Views
Last post by Tony Li
Mon Jun 22, 2015 10:38 am
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