Announcements, support questions, and discussion for the Dialogue System.
5 Replies
893 Views
Last post by Tony Li
Tue Jul 14, 2015 5:49 pm
Dialogue System 1.5.3 Beta 1 Available
Replies: 2
by
Tony Li »
Mon Jul 13, 2015 1:19 am
Dialogue System 1.5.3 Beta 1 Available
Beta release 1 of the Dialogue System for Unity 1.5.3 is available on the Pixel Crushers customer download...
2 Replies
573 Views
Last post by Tony Li
Mon Jul 13, 2015 6:53 pm
instantiatedButtons return 0
Replies: 1
by
alfonso »
Mon Jul 13, 2015 10:14 am
Hi i have a little problem with this code and the dialogue.responseMenu.instantiatedButtons variable.
here the code:
public override void...
1 Replies
488 Views
Last post by Tony Li
Mon Jul 13, 2015 1:56 pm
Skipping dialogue temporarily
Replies: 26
by
SuperSparkplug »
Mon Jun 22, 2015 4:27 pm
Hi there,
I have a cutscene sequence I'm doing and during this sequence, I want at one point in the conversation for the conversation box to go away...
26 Replies
5776 Views
Last post by Tony Li
Sat Jul 11, 2015 8:37 am
3 Replies
755 Views
Last post by Tony Li
Fri Jul 10, 2015 4:08 pm
1 Replies
624 Views
Last post by Tony Li
Fri Jul 10, 2015 9:13 am
3 Replies
735 Views
Last post by Tony Li
Mon Jul 06, 2015 7:20 pm
1 Replies
528 Views
Last post by Tony Li
Mon Jul 06, 2015 10:26 am
1 Replies
691 Views
Last post by Tony Li
Mon Jul 06, 2015 10:11 am
11 Replies
2414 Views
Last post by terrymorgan
Sun Jul 05, 2015 8:59 am
1 Replies
475 Views
Last post by Tony Li
Fri Jul 03, 2015 10:08 pm
1 Replies
456 Views
Last post by Tony Li
Fri Jul 03, 2015 10:06 pm
Gui Skin
Replies: 9
by
Demonith »
Mon Jun 29, 2015 10:18 am
Hi i am new and have problem i realy donth know much but here is my problem
THis first pic is close to her and u see the ui is on her feet
and 2...
9 Replies
1465 Views
Last post by Tony Li
Wed Jul 01, 2015 8:10 am
Any way to temporarily pause dialogue?
Replies: 1
by
BaddyDan »
Tue Jun 30, 2015 9:29 pm
Hi,
I'm wondering if there's any way I can pause dialogue for a given period of time. For example, in the middle of a conversation, I have a...
1 Replies
531 Views
Last post by Tony Li
Tue Jun 30, 2015 10:26 pm
1 Replies
543 Views
Last post by Tony Li
Tue Jun 30, 2015 10:16 pm
Export conversations?
Replies: 2
by
midgear »
Tue Jun 30, 2015 3:54 pm
I wanted someone to proofread the conversations I made, using the Dialogue System, without them needing to download my unity project. So is there a...
2 Replies
877 Views
Last post by Tony Li
Tue Jun 30, 2015 10:13 pm
Slight Lag on Startup
Replies: 6
by
Rocco »
Fri Jun 26, 2015 3:00 pm
So our game is just about complete! We are going through some final optimization steps and we realized that there is a slight lag at the very begin...
6 Replies
1037 Views
Last post by Tony Li
Tue Jun 30, 2015 10:10 pm
Constant Lookat() function?
Replies: 6
by
SuperSparkplug »
Mon Jun 29, 2015 1:17 am
Hi there,
I was wondering, is there a way to make the LookAt() sequence command constant to follow something? As is, it only locks on to an object...
6 Replies
1011 Views
Last post by Tony Li
Tue Jun 30, 2015 10:10 pm
Making a Quest List GUI
Replies: 16
by
SuperSparkplug »
Mon Jun 22, 2015 4:30 pm
Hi there,
I was thinking of making an on screen GUI showing what tasks in my game need to be completed so its easier to keep track of the player's...
16 Replies
3674 Views
Last post by Tony Li
Sat Jun 27, 2015 5:52 pm
Object does not match target type
Replies: 11
by
njg »
Fri Jun 26, 2015 12:38 am
Hi,
my code started throwing the following exception
Dialogue System: Lua code 'return speakConversation(sidson,sidson,smokeweed)' threw exception...
11 Replies
2217 Views
Last post by Tony Li
Sat Jun 27, 2015 5:50 pm
0 Replies
4343 Views
Last post by Tony Li
Mon Jun 22, 2015 10:38 am
Audio Clip is Null
Replies: 1
by
bakershah »
Sat Jun 20, 2015 12:49 pm
Hi
So I'm trying to add Voice clips and link them with my Dialogue. I'm using Audio(Elves Wish, speaker) in the sequencer. However every time I...
1 Replies
517 Views
Last post by Tony Li
Sat Jun 20, 2015 6:31 pm
9 Replies
1375 Views
Last post by Tony Li
Fri Jun 19, 2015 11:19 pm
0 Replies
4296 Views
Last post by Tony Li
Fri Jun 19, 2015 11:16 pm
Sequencer Issues
Replies: 5
by
SuperSparkplug »
Fri Jun 19, 2015 4:19 am
Hi there,
I'm testing the Sequence trigger function to create cutscenes. I'm currently using the Fade function for testing, much like what was used...
5 Replies
887 Views
Last post by Tony Li
Fri Jun 19, 2015 5:41 pm
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