Search found 135 matches

by dlevel
Sat Aug 29, 2020 9:04 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

So I have a weird issue, I have a daily quest generator that generates quests in regard of the players level etc. but if one day the player is level 5 and gets his daily finishes it but never returns it to the daily quest NPC and saves, and then goes to level 6 and next day new daily quests generate...
by dlevel
Fri Jul 24, 2020 11:51 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

I understand it might be hard to send a reproduction project since it does server saves, but feel free to send me any info that you'd like me to take a look at. Could you tell me what Save Across Scene does and if I need to have it checked? Also I have multiple quest givers, maybe having a save key...
by dlevel
Fri Jul 24, 2020 6:50 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

Still trying to figure out why saves don't work as intended, but will debug it some more. another issue is that when I get some auto generated quests the icons are not showing up in the Active Quests (the icons appear normally before you get the quests in the quest dialogue - available quests) https...
by dlevel
Thu Jul 23, 2020 11:20 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

So we made this one work with the server saves, but the issue now is that even though everything is saved fine, when player dies and reloads the game, he has the quests but without the counters. Anything different happens on the counters that you might think can cause this?
by dlevel
Thu Jul 23, 2020 5:42 am
Forum: Quest Machine
Topic: bugs in newest version
Replies: 3
Views: 2002

Re: bugs in newest version

just to add on this I have this bug when trying to change the offers in one quest, I have to restart unity to "fix" it, but again I can't edit this values. Unity version: 2019.4.4f1 with latest QM video: https://streamable.com/4kt5ze error: NullReferenceException: Object reference not set ...
by dlevel
Thu Jul 16, 2020 7:31 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

Hello again Tony, So I'm close to my full implementation, right now I have an issue with Journal for ORK, and more specifically about saves. I use ORK for my save games but along with the developer of ORK, we have implemented a server-side solution for save games, which just uses the same method as ...
by dlevel
Wed Jul 15, 2020 6:49 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

Max Count in Action and reward multipliers not being inherited by the parent is intentional ?
by dlevel
Tue Jul 14, 2020 10:24 am
Forum: Quest Machine
Topic: ORK integration
Replies: 189
Views: 6799645

Re: ORK integration

Ok got it thanks! Don't know if you checked my last 2 questions: 1) Is there a way to get 1 EXP instead of 13 EXP (1 per entity killed), in a 13/13 quest? (So to only get 1 EXP for the whole quest) This is for auto generated quests. Also as I posted in this photo: https://ibb.co/pyy4VYw it now gives...
by dlevel
Tue Jul 14, 2020 10:07 am
Forum: Quest Machine
Topic: Auto generate quests - monsters not spawned
Replies: 12
Views: 10786

Re: Auto generate quests - monsters not spawned

you rock.
by dlevel
Tue Jul 14, 2020 9:28 am
Forum: Quest Machine
Topic: Auto generate quests - monsters not spawned
Replies: 12
Views: 10786

Re: Auto generate quests - monsters not spawned

perfect, any chance you can do me a very small example in the code you posted in the previous post as to how to reference an entity parent so I can only have the multiplier work on those entities? thanks :)