Search found 57 matches

by davidsibya08
Thu May 11, 2017 10:53 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Sir Tony,

How do I hide my UIs when triggering a conversation using plyBlox? I tried to SetActie(UIName,false) in the sequence field of the conversations
and it worked but the MobileSingleStickControl doesn't hide or set to false. Why is that?
by davidsibya08
Tue May 09, 2017 10:38 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Is this Is this correct?
by davidsibya08
Tue May 09, 2017 9:55 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Sir Tony, Sir, how do I play sequence using blocks? What are the proper way of declaring variables there? I wanted something like this: At the start, if "First Quest" is unassigned then play this sequence, fade in, zoom in, move camera (I already declared positions here), end. Initially I ...
by davidsibya08
Tue May 09, 2017 9:30 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Sir Tony! Guess what? I made it work! Yasss!!!! But I think this might be temporary but I know I will get over it soon fully working. Hehe I forgot to tell you that I was actually loading the plyGame UI_RPG Scene. Therefore, what i did was I added a Dialogue Controller Component, Persistent Dialoge ...
by davidsibya08
Tue May 09, 2017 12:57 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Wow! Thank you in advance sir Tony! I will have to rest for now, it's early in the morning now here in the Philippines. Thank you sir.
by davidsibya08
Tue May 09, 2017 12:34 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Sir Tony, I bet this is the perfect time to ask my same old problem. My game goes like this (Or at least what I did to test the quest state changes): (Splash Screen) -- > Profile Screen (Create New Profile [Max.3 Profiles]) --> Main Menu (with Continue [Max. 3 Slots] , New Game, Options, Credits, Qu...
by davidsibya08
Tue May 09, 2017 12:10 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Sir Tony, Thank you very much sir Tony. I followed your instruction for multiple times and I finally got it! I finally see the Quest Log just the way I wanted. :) Thank you sir Tony. I still have some errors in loading and saving proper quest states. I will try to figure things out and when nothing ...
by davidsibya08
Sun May 07, 2017 3:48 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Hello Sir,

Nothing appears so far. I followed all your options.
by davidsibya08
Fri May 05, 2017 3:01 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

It does not change to 1, nothing happens with F. I think it's the Canvas Group that causes the problem because it really doesn't go to 1 even if I pause it. How am I supposed to add it? Just add it immediately? Will it be displayed at the plyGame Screen Editor Buttons? Because I'm using screen edito...
by davidsibya08
Fri May 05, 2017 1:51 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11666

Re: Dialogue System for Unity with plyGame

Hello Sir Tony, Yes sir, I am aware of the Prefab. In the button, I already connected it with the quest log window's Open. If you have some other options Sir, I am definitely gonna do that. :) Additional questions Sir Tony, is it possible to add the name of the last Quest complete in the Button Slot...