Search found 57 matches

by davidsibya08
Fri May 12, 2017 10:41 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Is there a way that I could sort by ID inside the group quest all the quest in the complete quest log?
by davidsibya08
Fri May 12, 2017 10:04 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Sir Tony, I have a quest item that will be disabled if a certain quest entry is not yet active, but when it is active it does not become active though I think I provided the right set of codes/blocks. When I paused the game and set the object to active then plays the game back, it does not set any q...
by davidsibya08
Fri May 12, 2017 8:29 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

My option is do do scripting in terms of rewarding the player, I wanted to execute the script after completing the quest. But is that possible? After I complete the conversation I execute the script that rewards item and attributes. If so, you know exactly what I need to do. :) Thank you Sir Tony. :)
by davidsibya08
Fri May 12, 2017 7:34 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Sir Tony,

It still doesn't add anything to my attributes. I wonder what is causing the problem.
I tried all things possible but it still remain as it is. -_-
by davidsibya08
Thu May 11, 2017 8:50 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

I got it changed to "Player". I double checked the Attributes list and the Player got Experience and Health there, because its Class "Hero" has it. When I tried it again there were no errors but the Experience Attribute remain unchanged to 0/0. I tried to change the Health but no...
by davidsibya08
Thu May 11, 2017 12:16 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

I already contacted them, but they seemed slow to response. It's been days now. I tried the new code and it says: Dialogue System: Lua code 'Actor["Sol"].Experience_Value = Actor["Sol"].Experience_Value + 2;' threw exception 'Lookup of field 'Experience_Value' in the table elemen...
by davidsibya08
Thu May 11, 2017 12:00 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Sir Tony,

why does my character does not receive any Experience?
I used this from your example before and also added plyGame Data Bridge to my Player.

Code: Select all

Actor["Sol"].Experience_Value = Actor["Sol"].Experience_Value =+ 2;
by davidsibya08
Thu May 11, 2017 11:28 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Yes Sir, the MobileSingleStickControl is a Standard Asset/Cross Platform Input Prefab.
by davidsibya08
Thu May 11, 2017 11:23 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

It was set inactive but when it was already active it is not functioning anymore. My character is not moving with the joystick
but the joystick is moving,
by davidsibya08
Thu May 11, 2017 11:12 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity with plyGame
Replies: 52
Views: 11558

Re: Dialogue System for Unity with plyGame

Thank you Sir Tony. :) I will try it now. :) I'll update you later. Thanks again! :D