Search found 106 matches

by mgregoirelds
Fri Mar 22, 2024 7:50 pm
Forum: Dialogue System for Unity
Topic: Translate null ref using Addon for Open AI 1.0.12
Replies: 3
Views: 117

Re: Translate null ref using Addon for Open AI 1.0.12

Hello,

I'm at GDC too! Found a way to bypass the error by using the AI option in the database, but I always get this error while using directly the main window. I'm not using any other operation.
by mgregoirelds
Fri Mar 22, 2024 1:43 pm
Forum: Dialogue System for Unity
Topic: Translate null ref using Addon for Open AI 1.0.12
Replies: 3
Views: 117

Translate null ref using Addon for Open AI 1.0.12

Hello, when I select a database in the Dialogue System Addon for AI and choose the Translate database option, I get the following error when pressing Translate: NullReferenceException: Object reference not set to an instance of an object PixelCrushers.DialogueSystem.OpenAIAddon.TranslateDatabasePane...
by mgregoirelds
Tue Feb 13, 2024 3:25 pm
Forum: Dialogue System for Unity
Topic: Translation of Text Table using Addon for Open AI
Replies: 3
Views: 55

Re: Translation of Text Table using Addon for Open AI

Hello Tony,

That would be perfect! Any ETA on that next release? No pressure, just asking.
by mgregoirelds
Tue Feb 13, 2024 6:33 am
Forum: Dialogue System for Unity
Topic: Translation of Text Table using Addon for Open AI
Replies: 3
Views: 55

Translation of Text Table using Addon for Open AI

Hello Tony, is there a way to use Addon for Open AI to translate TextTables one by one? I haven't found how to do it. Thanks!
by mgregoirelds
Mon Jan 15, 2024 7:51 am
Forum: Dialogue System for Unity
Topic: I2 Localization error with I2 2.8.22f4
Replies: 3
Views: 39946

Re: I2 Localization error with I2 2.8.22f4

That fixed the issue. Thanks Tony!
by mgregoirelds
Mon Jan 15, 2024 7:49 am
Forum: Dialogue System for Unity
Topic: Disable Show at Start when no key is provided for OpenAI addon
Replies: 3
Views: 38470

Re: Disable Show at Start when no key is provided for OpenAI addon

Thanks Tony, that fixed the problematic behavior.
by mgregoirelds
Sun Jan 14, 2024 4:48 pm
Forum: Dialogue System for Unity
Topic: I2 Localization error with I2 2.8.22f4
Replies: 3
Views: 39946

I2 Localization error with I2 2.8.22f4

Hello, When I update to version 2.8.22f4 of I2 Loc, I get the following compile errors: Assets\Plugins\Pixel Crushers\Dialogue System\Third Party Support\I2 Localization Support\Scripts\DialogueSystemUseI2Language.cs(65,39): error CS0117: 'I2Utils' does not contain a definition for 'RemoveNonASCII' ...
by mgregoirelds
Sun Jan 14, 2024 4:42 pm
Forum: Dialogue System for Unity
Topic: Disable Show at Start when no key is provided for OpenAI addon
Replies: 3
Views: 38470

Disable Show at Start when no key is provided for OpenAI addon

Hello, I'm currently using Dialogue System Addon for OpenAI 1.0.9.1 and it is impossible to untick the checkbox "Show at start" at the bottom of the Welcome page. Since I'm synching my game project between multiple computers and I only do OpenAI stuff on my desktop, is it a possibility for...
by mgregoirelds
Tue Apr 28, 2020 9:44 am
Forum: Dialogue System for Unity
Topic: Line break import from articy
Replies: 7
Views: 1696

Re: Line break import from articy

Hello Tony, just updated to 2.2.6 with the I2 Loc update package. It is working great. Thanks a lot!
by mgregoirelds
Tue Apr 28, 2020 12:16 am
Forum: Dialogue System for Unity
Topic: Line break import from articy
Replies: 7
Views: 1696

Re: Line break import from articy

Hello Tony, I'm getting the same issue again, this time with data imported from I2 Loc. FYI, here is my loc workflow: 1) I import from articy in xml file. 2) I copy my data to I2 Loc. 3) I export to Google Sheet to add localization languages. 4) I import back into I2 Loc. 5) I export back into Dialo...