Search found 20803 matches
- Thu May 23, 2024 12:34 am
- Forum: Dialogue System for Unity
- Topic: Triggering Animation Changes for characters using Dialog Entry Variables
- Replies: 8
- Views: 561
- Thu May 23, 2024 12:34 am
- Forum: Dialogue System for Unity
- Topic: Change whole Dialogue UI during conversation
- Replies: 2
- Views: 39
Re: Change whole Dialogue UI during conversation
Hi,
To switch UIs mid-conversation, assign the new UI to DialogueManager.conversationView.dialogueUI.
To switch UIs mid-conversation, assign the new UI to DialogueManager.conversationView.dialogueUI.
- Wed May 22, 2024 11:50 pm
- Forum: Dialogue System for Unity
- Topic: Triggering Animation Changes for characters using Dialog Entry Variables
- Replies: 8
- Views: 561
Re: Triggering Animation Changes for characters using Dialog Entry Variables
Hi,
Try:
Try:
Code: Select all
CharacterNameText.text = DialogueLua.GetActorField("BigBoss", "Display Name").asString;
- Wed May 22, 2024 7:46 pm
- Forum: Dialogue System for Unity
- Topic: Overtone error with Continute() command
- Replies: 4
- Views: 57
Re: Overtone error with Continute() command
Yes, I think it's okay to ignore the error message until you update to the next (fixed) version.
- Wed May 22, 2024 12:31 pm
- Forum: Dialogue System for Unity
- Topic: Unable to select UI responses consistently
- Replies: 1
- Views: 19
Re: Unable to select UI responses consistently
Hi, Thanks for using the Dialogue System! If anything assigned to the response button's Button component > OnClick() event? If anything is assigned to the response button's Button component > OnClick() event, you must also manully assign the StandardUIResponseButton component's OnClick() method. If ...
- Wed May 22, 2024 10:50 am
- Forum: Dialogue System for Unity
- Topic: When removing variables from a "Master" database, it doesn't remove them from my other databases synched to it,
- Replies: 2
- Views: 31
Re: When removing variables from a "Master" database, it doesn't remove them from my other databases synched to it,
That's an oversight on my part. I'll need to add an option to remove synced content from other databases when removed from the master database. Currently you'd need to do it manually.
- Wed May 22, 2024 8:54 am
- Forum: Dialogue System for Unity
- Topic: Unable to use existing localization keys
- Replies: 1
- Views: 45
Re: Unable to use existing localization keys
Hi, The Dialogue System's i2 integration uses unique terms starting with "Dialogue System/" so it can identify the terms that it's created in the i2Assets file. That's a restriction of the integration to ensure it can clean up after itself if you click the Clear I2 button. If you want to u...
- Wed May 22, 2024 8:48 am
- Forum: Dialogue System for Unity
- Topic: Overtone error with Continute() command
- Replies: 4
- Views: 57
Re: Overtone error with Continute() command
Hi Nathan, Thanks for letting me know about this. I'll make sure it's handled in the next update. The issue is that Overtone() does a call out to the Overtone API and waits for a response. The Continue() command immediately ends the current subtitle, killing the Overtone() sequencer command call, so...
- Wed May 22, 2024 8:42 am
- Forum: Dialogue System for Unity
- Topic: Volume too low.
- Replies: 3
- Views: 47
Re: Volume too low.
Alright, I'm glad it's okay now.
- Tue May 21, 2024 5:23 pm
- Forum: Dialogue System for Unity
- Topic: Display npc subtitle and choice selection at the same time
- Replies: 3
- Views: 67