Search found 23392 matches

by Tony Li
Tue Jul 08, 2025 4:25 pm
Forum: Dialogue System for Unity
Topic: Clickable Text
Replies: 3
Views: 49

Re: Clickable Text

Glad to help!
by Tony Li
Tue Jul 08, 2025 3:48 pm
Forum: Dialogue System for Unity
Topic: Clickable Text
Replies: 3
Views: 49

Re: Clickable Text

by Tony Li
Tue Jul 08, 2025 3:33 pm
Forum: Dialogue System for Unity
Topic: Get A Variable From Actor
Replies: 1
Views: 34

Re: Get A Variable From Actor

Hi, Add a script with an OnConversationLine(Subtitle) method to a GameObject in the Dialogue Manager's hierarchy. In it, you can check the speaker. Example: void OnConversationLine(Subtitle subtitle) { Actor actor = DialogueManager.masterDatabase.GetActor(subtitle.speakerInfo.id); float fmodVariable...
by Tony Li
Tue Jul 08, 2025 3:22 pm
Forum: Dialogue System for Unity
Topic: Speechbubble rotating with player
Replies: 1
Views: 26

Re: Speechbubble rotating with player

Hi,

Add an Always Face Camera component to your speech bubble if it doesn't already have one.
by Tony Li
Tue Jul 08, 2025 8:50 am
Forum: Dialogue System for Unity
Topic: How do Quests work in Dialog System?
Replies: 1
Views: 61

Re: How do Quests work in Dialog System?

Hi, That would usually be one quest with four quest entries. As the player completes each step (quest entry), set the quest entry's state to success and set the next quest entry's state to active. Here's an example: multistepquest.png Some notes: Tip: Once you set the quest Name, don't change it. Th...
by Tony Li
Tue Jul 08, 2025 8:38 am
Forum: Dialogue System for Unity
Topic: I broke Lua Functions...
Replies: 6
Views: 218

Re: I broke Lua Functions...

Hi,

If you're using a very old version of the Dialogue System in your current project, consider backing up your project, making sure the backup is good, and then updating to 2.2.55 to get all of the latest bug fixes and improvements. You can also review the Release Notes.
by Tony Li
Mon Jul 07, 2025 10:21 pm
Forum: Dialogue System for Unity
Topic: One shot dialog
Replies: 1
Views: 57

Re: One shot dialog

Hi,

Yes, you can use a conversation with one node if you want to show the text in your dialogue UI.

Alternatively, you can play a bark.

Or show an alert in the dialogue UI's alert panel -- for example using a Dialogue System Trigger's Actions > Show Alert action.
by Tony Li
Mon Jul 07, 2025 10:24 am
Forum: Dialogue System for Unity
Topic: Dialog skips first line - from "Dialogue System for Unity 2.x Dialogue UI Tutorial 2"
Replies: 8
Views: 180

Re: Dialog skips first line - from "Dialogue System for Unity 2.x Dialogue UI Tutorial 2"

The last two lines in that Console screenshot indicate that the Delay() sequencer command should show the subtitle for 3.166667 seconds before showing the response menu. (More info: How To: Control the Duration of Subtitle Text ) Can you send a reproduction project or an export of your dialogue UI t...
by Tony Li
Mon Jul 07, 2025 10:00 am
Forum: Dialogue System for Unity
Topic: Dialog skips first line - from "Dialogue System for Unity 2.x Dialogue UI Tutorial 2"
Replies: 8
Views: 180

Re: Dialog skips first line - from "Dialogue System for Unity 2.x Dialogue UI Tutorial 2"

Hi, Thanks for posting the screenshots. They look okay. Try ticking the subtitle panel's "Wait For Show Animation To Set Open" checkbox. Maybe the text is appearing and finishing before the subtitle panel's show animation has made the panel visible. To help confirm this, you can temporaril...