Search found 20642 matches

by Tony Li
Sun Apr 28, 2024 11:18 am
Forum: Dialogue System for Unity
Topic: Problems for dialogue database setting
Replies: 3
Views: 31

Re: Problems for dialogue database setting

Always happy to help!
by Tony Li
Sun Apr 28, 2024 11:17 am
Forum: Dialogue System for Unity
Topic: Error when using sequencer
Replies: 3
Views: 26

Re: Error when using sequencer

Glad to help!
by Tony Li
Sun Apr 28, 2024 9:54 am
Forum: Dialogue System for Unity
Topic: Problems for dialogue database setting
Replies: 3
Views: 31

Re: Problems for dialogue database setting

Hi, 1. How to make the dialogue not show character name when the dialogue is a remainder or a narrative statement? Use a different subtitle panel that doesn't have a Portrait Name field. Example steps: Edit your dialogue UI. Duplicate the NPC Subtitle Panel. Rename the duplicate to "Narrator Su...
by Tony Li
Sun Apr 28, 2024 9:35 am
Forum: Dialogue System for Unity
Topic: articy instructions not converted into groups?
Replies: 4
Views: 31

Re: articy instructions not converted into groups?

1 - Do you remember approximately what year did this change happen (turning instructions to non-groups)? Version 2.0.5 in October 2018. 2 - So if I understand well, keeping your example with a flipping coin, in articy we should never flip the coin in the instruction pin of a hub and check the resul...
by Tony Li
Sun Apr 28, 2024 9:19 am
Forum: Dialogue System for Unity
Topic: Error when using sequencer
Replies: 3
Views: 26

Re: Error when using sequencer

Hi, You can only use the SendMessage() sequencer command on methods that have no parameters or one string parameter, such as: public void ActivateYuushaInform() { ... } public void ActivateYuushaInform(string activate) { ... } Here are two ways you could resolve the issue: 1. Write two methods: publ...
by Tony Li
Sun Apr 28, 2024 9:05 am
Forum: Dialogue System for Unity
Topic: Naming quest groups
Replies: 3
Views: 35

Re: Naming quest groups

Glad to help!
by Tony Li
Sun Apr 28, 2024 9:05 am
Forum: Dialogue System for Unity
Topic: Dialogue text display problem
Replies: 6
Views: 101

Re: Dialogue text display problem

Hi, The Welcome Window checkbox settings such as TMP_PRESENT correspond to Scripting Define Symbols . Note: When you tick a checkbox in the Welcome Window, Unity can only set a scripting define symbol (such as TMP_PRESENT) for platforms that are currently installed in your Unity version. For example...
by Tony Li
Sat Apr 27, 2024 10:32 pm
Forum: Dialogue System for Unity
Topic: Dialogue text display problem
Replies: 6
Views: 101

Re: Dialogue text display problem

Hi, As a test, temporarily assign the Basic Standard Dialogue UI prefab to the Dialogue Manager GameObject's Display Settings > Dialogue UI field. Then play the conversation. Does the subtitle text appear? If so, check the configuration of your dialogue UI's subtitle panel. If your dialogue UI uses ...
by Tony Li
Sat Apr 27, 2024 5:36 pm
Forum: Dialogue System for Unity
Topic: articy instructions not converted into groups?
Replies: 4
Views: 31

Re: articy instructions not converted into groups?

Hi, We switched this to ensure that articy code evaluation in the Dialogue System works in the same order as in articy. In the next update, I'll add an option to allow them to be groups. But please be aware that the Dialogue System has to factor in something that articy doesn't, so Conversations Eva...
by Tony Li
Sat Apr 27, 2024 2:06 pm
Forum: Dialogue System for Unity
Topic: Naming quest groups
Replies: 3
Views: 35

Re: Naming quest groups

Hi, You can define a field named "Group Display Name". The quest log window will sort on the Group value, but it will show the Group Display Name. For example, say you have 3 quest groups in this order: Shire, Rivendell, and Mordor. If you only use Group, the quest log window will show the...