Search found 20633 matches

by Tony Li
Sat Apr 27, 2024 2:06 pm
Forum: Dialogue System for Unity
Topic: Naming quest groups
Replies: 1
Views: 17

Re: Naming quest groups

Hi, You can define a field named "Group Display Name". The quest log window will sort on the Group value, but it will show the Group Display Name. For example, say you have 3 quest groups in this order: Shire, Rivendell, and Mordor. If you only use Group, the quest log window will show the...
by Tony Li
Fri Apr 26, 2024 6:57 pm
Forum: Dialogue System for Unity
Topic: emphasis settings
Replies: 3
Views: 52

Re: emphasis settings

Glad to help!
by Tony Li
Fri Apr 26, 2024 4:12 pm
Forum: Quest Machine
Topic: How to add item as reward to inventory?
Replies: 3
Views: 26

Re: How to add item as reward to inventory?

Glad to help!
by Tony Li
Fri Apr 26, 2024 3:38 pm
Forum: Quest Machine
Topic: How to add item as reward to inventory?
Replies: 3
Views: 26

Re: How to add item as reward to inventory?

Hi, You'll generally add an Add Inventory Engine Item quest action to a quest's Successful state > Actions list or to the Success node's or Return To NPC node's > True > Actions list. See the Inventory Engine integration's Get Apples quest -> Return node -> True state > Actions list. It adds a blue ...
by Tony Li
Fri Apr 26, 2024 3:08 pm
Forum: Dialogue System for Unity
Topic: Dialogue Response Item with dynamic labels (XP, Reward, New weapon)
Replies: 3
Views: 28

Re: Dialogue Response Item with dynamic labels (XP, Reward, New weapon)

Glad to help! If you have questions about it, let me know.
by Tony Li
Fri Apr 26, 2024 3:07 pm
Forum: Dialogue System for Unity
Topic: Differente Voice for each Actor
Replies: 3
Views: 26

Re: Differente Voice for each Actor

This looks great! I'll get it onto the Games Showcase page in the next round of updates.
by Tony Li
Fri Apr 26, 2024 3:04 pm
Forum: Dialogue System for Unity
Topic: Dialog does not start
Replies: 6
Views: 43

Re: Dialog does not start

Thanks for sharing!
by Tony Li
Fri Apr 26, 2024 12:35 pm
Forum: Dialogue System for Unity
Topic: Get the most recent Quest entry and store it as Playmaker variable
Replies: 1
Views: 18

Re: Get the most recent Quest entry and store it as Playmaker variable

Hi, If you are up for a little bit of scripting, you can use the OnQuestEntryStateChange(QuestEntryArgs args) method. Example: public TextMeshProUGUI newest; // Assign in inspector. void OnQuestEntryStateChange(QuestEntryArgs args) { var state = QuestLog.GetQuestEntryState(args.questName, args.entry...
by Tony Li
Fri Apr 26, 2024 12:26 pm
Forum: Dialogue System for Unity
Topic: Localize array string
Replies: 5
Views: 40

Re: Localize array string

Happy to help!