Search found 20825 matches
- Sat May 25, 2024 9:16 am
- Forum: Dialogue System for Unity
- Topic: UI Bar connected to Variables
- Replies: 11
- Views: 151
Re: UI Bar connected to Variables
Are you using the second version of the method with the Debug.Log line? It should show something. Since it reports line 21, I suspect it's not using the second version. Try this: void OnVariableChanged(string variableName, object variableValue) { Debug.Log($"{variableName} changed to {variableV...
- Sat May 25, 2024 9:14 am
- Forum: Dialogue System for Unity
- Topic: Audio Dialogue on Hover
- Replies: 7
- Views: 82
Re: Audio Dialogue on Hover
Do the scripts show any red-underlined errors?
Can you send a reproduction project to tony (at) pixelcrushers.com?
Can you look at the Hover Example (direct download) available on the Dialogue System Extras page?
Can you send a reproduction project to tony (at) pixelcrushers.com?
Can you look at the Hover Example (direct download) available on the Dialogue System Extras page?
- Fri May 24, 2024 2:16 pm
- Forum: Dialogue System for Unity
- Topic: Turning off conversation UI for internal dialogue UI
- Replies: 7
- Views: 218
Re: Turning off conversation UI for internal dialogue UI
Hi,
Since you're using an Override Dialogue UI component on a GameObject, then if the GameObject is the conversation's primary actor or conversant (see here for details), it should use the dialogue UI that you've assigned to the Override Dialogue UI component.
Since you're using an Override Dialogue UI component on a GameObject, then if the GameObject is the conversation's primary actor or conversant (see here for details), it should use the dialogue UI that you've assigned to the Override Dialogue UI component.
- Fri May 24, 2024 2:15 pm
- Forum: Dialogue System for Unity
- Topic: Get subtitle lines without starting conversation
- Replies: 3
- Views: 39
Re: Get subtitle lines without starting conversation
Glad to help!
- Fri May 24, 2024 2:14 pm
- Forum: Dialogue System for Unity
- Topic: UI Bar connected to Variables
- Replies: 11
- Views: 151
Re: UI Bar connected to Variables
Hi,
Does the Debug.Log line appear at all in the Console?
Does the Debug.Log line appear at all in the Console?
- Fri May 24, 2024 2:14 pm
- Forum: Dialogue System for Unity
- Topic: Audio Dialogue on Hover
- Replies: 7
- Views: 82
Re: Audio Dialogue on Hover
Do your buttons have StandardUIResponseButton components? That's a requirement for dialogue UIs. Those StandardUIResponseButton components should be assigned to the StandardUIMenuPanel component's Buttons list. See: Dialogue UIs (video tutorials)
- Fri May 24, 2024 12:23 pm
- Forum: Dialogue System for Unity
- Topic: Animation play on specific DialogueEntry
- Replies: 1
- Views: 32
Re: Animation play on specific DialogueEntry
hi, It will look for an Animator on children, too. Is it finding the correct GameObject named "Mike"? Since you've omitted the subject parameter (which is probably the right thing to do), it will use the speaker GameObject. See: Character GameObject Assignments to confirm that the correct ...
- Fri May 24, 2024 12:20 pm
- Forum: Dialogue System for Unity
- Topic: UI Bar connected to Variables
- Replies: 11
- Views: 151
Re: UI Bar connected to Variables
Try adding a Debug.Log to check if the variable changed method is being called: void OnVariableChanged(string variableName, object variableValue) { Debug.Log($"{variableName} changed to {variableValue}"); if (variableName == "Confidence") scoreSlider.value = (float)variableValue;...
- Fri May 24, 2024 12:20 pm
- Forum: Dialogue System for Unity
- Topic: Audio Dialogue on Hover
- Replies: 7
- Views: 82
Re: Audio Dialogue on Hover
Hi,
That's a different error. Change the red underlined "responseButton.dialogueEntry" to "response.destinationEntry".
That's a different error. Change the red underlined "responseButton.dialogueEntry" to "response.destinationEntry".
- Fri May 24, 2024 12:18 pm
- Forum: Dialogue System for Unity
- Topic: Turning off conversation UI for internal dialogue UI
- Replies: 7
- Views: 218
Re: Turning off conversation UI for internal dialogue UI
Hi,
How do you have it configured? Are you using an Override Dialogue UI component?
How do you have it configured? Are you using an Override Dialogue UI component?