Search found 20808 matches

by Tony Li
Thu May 23, 2024 4:54 pm
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 3
Views: 48

Re: Subtitle node is START?

Hi,

I think what you're seeing is the "<>" subtitle. Here's an example scene:

DS_TestEonyanov_2024-05-23.unitypackage

It prints the dialogue entry ID along with the subtitle text. It confirms that ShowResponses() receives the "<>" subtitle entry.
by Tony Li
Thu May 23, 2024 4:16 pm
Forum: Dialogue System for Unity
Topic: interaction button above the item
Replies: 3
Views: 46

Re: interaction button above the item

Glad to help! :-)
by Tony Li
Thu May 23, 2024 10:57 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 3
Views: 48

Re: Subtitle node is START?

The parent node for responses should be the "<>" node. How are you reworking your response menu? Are you using any DS special methods?
by Tony Li
Thu May 23, 2024 10:53 am
Forum: Dialogue System for Unity
Topic: interaction button above the item
Replies: 3
Views: 46

Re: interaction button above the item

Hi, Duplicate the "Basic Standard Usable UI" prefab. Add an instance of your prefab to the Usable box as a child GameObject. Customize the appearance of your prefab however you like. When the Proximity Selector detects a Usable with a "Standard Usable UI", it will show that UI in...
by Tony Li
Thu May 23, 2024 10:49 am
Forum: Dialogue System for Unity
Topic: Change whole Dialogue UI during conversation
Replies: 4
Views: 82

Re: Change whole Dialogue UI during conversation

Hi, No, you can set it in your own script. Just include that line in your script, such as: using PixelCrushers.DialogueSystem; // Include at top of script. public StandardDialogueUI otherDialogueUI; // Assign in inspector (for example). public void UseOtherDialogueUI() // Call this when you want to ...
by Tony Li
Thu May 23, 2024 12:34 am
Forum: Dialogue System for Unity
Topic: Change whole Dialogue UI during conversation
Replies: 4
Views: 82

Re: Change whole Dialogue UI during conversation

Hi,

To switch UIs mid-conversation, assign the new UI to DialogueManager.conversationView.dialogueUI.
by Tony Li
Wed May 22, 2024 11:50 pm
Forum: Dialogue System for Unity
Topic: Triggering Animation Changes for characters using Dialog Entry Variables
Replies: 8
Views: 594

Re: Triggering Animation Changes for characters using Dialog Entry Variables

Hi,

Try:

Code: Select all

CharacterNameText.text = DialogueLua.GetActorField("BigBoss", "Display Name").asString;
by Tony Li
Wed May 22, 2024 7:46 pm
Forum: Dialogue System for Unity
Topic: Overtone error with Continute() command
Replies: 4
Views: 62

Re: Overtone error with Continute() command

Yes, I think it's okay to ignore the error message until you update to the next (fixed) version.
by Tony Li
Wed May 22, 2024 12:31 pm
Forum: Dialogue System for Unity
Topic: Unable to select UI responses consistently
Replies: 1
Views: 35

Re: Unable to select UI responses consistently

Hi, Thanks for using the Dialogue System! If anything assigned to the response button's Button component > OnClick() event? If anything is assigned to the response button's Button component > OnClick() event, you must also manully assign the StandardUIResponseButton component's OnClick() method. If ...