Hi.
I want to get recent node Id Or recent response Id in Last Conversation.
Can you give me some guide?
Best regards.
Tony Li.
Search found 10 matches
- Fri Apr 12, 2024 7:09 am
- Forum: Dialogue System for Unity
- Topic: Can I get last Node ID in Conversation?
- Replies: 1
- Views: 76
- Wed Sep 20, 2023 12:08 am
- Forum: Dialogue System for Unity
- Topic: I have a question about the continue button.
- Replies: 3
- Views: 210
Re: I have a question about the continue button.
Thank you.
Have a good day.
Have a good day.
- Tue Sep 19, 2023 3:40 am
- Forum: Dialogue System for Unity
- Topic: I have a question about the continue button.
- Replies: 3
- Views: 210
I have a question about the continue button.
Hi. I want to control the text of this button. When you press this button, if the conversation continues, if the conversation ends with continue, it's like displaying quit. Like Disco Elysium. I made my custom script for the continuation button. In addition, the existing FastForward function was tra...
- Sun Aug 20, 2023 4:26 am
- Forum: Dialogue System for Unity
- Topic: I have two questions in Dialogue Panel.
- Replies: 1
- Views: 156
I have two questions in Dialogue Panel.
Hello. I have two questions. 1. I would like to treat the response that I selected at least once during the conversation with gray text. Is there a way to identify the response the player has chosen? If the feature is not provided, you want to save and implement an identifier for each response raise...
- Wed Jul 26, 2023 5:40 am
- Forum: Dialogue System for Unity
- Topic: Question about Lua Observer
- Replies: 1
- Views: 186
Question about Lua Observer
Hi. I have a question about how to use Lua Observer. In the document, there is only content about variables that I have designated myself as observers. Like Variable['something']. Is it possible to use the Lua expression to observe changes across all Variables in the database? Like how to use an exp...
- Sat Jul 01, 2023 6:56 am
- Forum: Dialogue System for Unity
- Topic: Is it something of bug with Subtitle panel?
- Replies: 8
- Views: 372
Re: Is it something of bug with Subtitle panel?
Thank you to your guide.
color is regacy rich text by UGUI Text.
Other guide points will be applied. Is the bug about the text output above solved?
I can't access my project now because it's the weekend. I'd be very happy if you could tell me it's settled.
color is regacy rich text by UGUI Text.
Other guide points will be applied. Is the bug about the text output above solved?
I can't access my project now because it's the weekend. I'd be very happy if you could tell me it's settled.
- Fri Jun 30, 2023 3:33 am
- Forum: Dialogue System for Unity
- Topic: Is it something of bug with Subtitle panel?
- Replies: 8
- Views: 372
Re: Is it something of bug with Subtitle panel?
Sure.
I sent mail to you.
Thank you.
I sent mail to you.
Thank you.
- Wed Jun 28, 2023 10:57 pm
- Forum: Dialogue System for Unity
- Topic: Is it something of bug with Subtitle panel?
- Replies: 8
- Views: 372
Re: Is it something of bug with Subtitle panel?
The same bug occurs in English Text. I don't think it's just a problem with Korean Text.
- Wed Jun 28, 2023 10:46 pm
- Forum: Dialogue System for Unity
- Topic: Is it something of bug with Subtitle panel?
- Replies: 8
- Views: 372
Re: Is it something of bug with Subtitle panel?
Thank you for your reply. I don't know what you mean by Dialogue Editor window. If you are referring to the Subtitle Text of the Subtitle Panel, its inspector is normal to look at. There is no duplicated text. I found the cause of this bug. I'm using TextProMesh Text, but if I use UGUI Text instead,...
- Wed Jun 28, 2023 6:41 am
- Forum: Dialogue System for Unity
- Topic: Is it something of bug with Subtitle panel?
- Replies: 8
- Views: 372
Is it something of bug with Subtitle panel?
before.PNG hi. I am developing a game using Dialogue System For Unity. The above snapshot was implemented using the Standard UI Subtitle Panel and is using the Accumlate Text option with the option enabled. There is no separate custom script work, but it is being output in the form above. I need he...