Search found 14 matches

by Oskar
Mon Apr 15, 2024 2:53 am
Forum: Dialogue System for Unity
Topic: Quest entry change
Replies: 3
Views: 94

Re: Quest entry change

Yeah I don't know how I missed that setting a quest entry has its own field. I works now! Thanks for pointing that out! :D
by Oskar
Fri Apr 12, 2024 4:32 am
Forum: Dialogue System for Unity
Topic: Quest entry change
Replies: 3
Views: 94

Quest entry change

Hi. I'm trying to do this thing when I accept a quest that it would have the first entry shown in the quest tracker and when I do what the first entry tells me to do it changes to success the second entry to active. I tried to look for a solution in the forums but couldn't get it to work myself. Whe...
by Oskar
Wed Feb 21, 2024 5:26 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

I sent you the project via email. Thanks!
by Oskar
Tue Feb 20, 2024 8:57 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

Unfortunately didn't get it working yet. Just to clarify, does this solution still work if our dialogue system uses different subtitle panel for every NPC, but the same portrait image? In other words; our actors are not using the same subtitle panel, but only changing the portrait image.
by Oskar
Fri Feb 09, 2024 8:52 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

I tried changing visibility to until superceded or actor change, but that didn't do the trick yet. We have our dialogue system set so that every actor has its own subtitle panel like shown in the picture.
by Oskar
Fri Feb 09, 2024 4:25 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

Hi Tony! Thanks for helping us with our portrait animations; they worked great :) there's just one more question I'd ask you about these: during dialogue, when a character portrait switches to another one, the sliding animation doesn't trigger, but switches instantly. Do you have suggestions on how ...
by Oskar
Mon Oct 09, 2023 8:43 am
Forum: Dialogue System for Unity
Topic: Changing the place of the override name
Replies: 2
Views: 150

Changing the place of the override name

Hi!

I can't seem to find how to move the override name on the screen; I mean the one appearing when hovering the cursor on the NPC. I'd like for it to appear on top of the character I'm hovering my cursor over, instead of the middle top of the screen. Any ideas on how to do this?

Thank you!
by Oskar
Tue Aug 01, 2023 4:40 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

I tried your solution but it doesn't seem to do the trick. I sent you the project via email.
by Oskar
Wed Jul 19, 2023 9:09 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

Yes, that's the version we are currently using.
by Oskar
Wed Jul 19, 2023 7:41 am
Forum: Dialogue System for Unity
Topic: Conversation portrait animations
Replies: 17
Views: 644

Re: Conversation portrait animations

The Wait For Open ad Wait For Close are ticked in the portrait right, but it doesn't seem to do the trick. When I ticked them from the Right NPC Template, it messed up the conversation and the portrait still doesn't appear when re-entering the conversation. Any ideas what I could try next? Thanks!