Search found 3 matches

by Tenzho
Mon Mar 11, 2024 1:58 pm
Forum: Quest Machine
Topic: Giving Quest via Code does not reset the Time Accepted count when game is restart?
Replies: 1
Views: 78

Giving Quest via Code does not reset the Time Accepted count when game is restart?

Hi, I have come across a weird behaviour from Quest Machine. Basically I have a Quest Giver Manager, that gives the player a quest manually via code. It only has the Quest Giver component, and my custom Quest Giver Manager script something like this: using PixelCrushers.QuestMachine; using Sirenix.O...
by Tenzho
Wed Dec 22, 2021 5:14 am
Forum: Dialogue System for Unity
Topic: How do I make the Dialogue Panel and PC Panel fade out together after conversation end
Replies: 3
Views: 120

How do I make the Dialogue Panel and PC Panel fade out together after conversation end

I have a problem using Dialogue System where at the end of a conversation, the subtitle panel 0 (NPC) fades out first and after a second only then then dialogue panel fades out. How do I make it so that it fades out together at the end of a conversation.