Search found 105 matches

by cptscrimshaw
Mon Apr 08, 2024 9:30 pm
Forum: Quest Machine
Topic: Refreshing Save Data When Modifying Quest
Replies: 7
Views: 816

Re: Refreshing Save Data When Modifying Quest

Thanks for taking a look Tony. I just sent you a repro project with instructions (and some save files).

Cheers!
by cptscrimshaw
Mon Apr 08, 2024 8:55 pm
Forum: Quest Machine
Topic: Refreshing Save Data When Modifying Quest
Replies: 7
Views: 816

Re: Refreshing Save Data When Modifying Quest

Thanks for the quick reply. Saving and loading works fine in the QM demo scene. I went through the process including Debug > Delete Unused Subassets and the quest itself looks fine. But I'm getting the exact same error as in my 2nd screen shot in my last post. The only changes or modifications that ...
by cptscrimshaw
Mon Apr 08, 2024 7:50 pm
Forum: Quest Machine
Topic: Refreshing Save Data When Modifying Quest
Replies: 7
Views: 816

Re: Refreshing Save Data When Modifying Quest

Hi Tony, Coming back to this since I finally upgraded QM to 1.2.45. Whenever I load my game from an older save file, it isn't able to load any of the quests: https://ibb.co/z2x446J I assume this is because the save system for QM has changed and the files aren't compatible (which is fine). However, w...
by cptscrimshaw
Fri Mar 22, 2024 3:18 pm
Forum: Dialogue System for Unity
Topic: Dialogue Conditions Met, But Conversation Won't Continue
Replies: 3
Views: 147

Re: Dialogue Conditions Met, But Conversation Won't Continue

I did a little bit more digging and discovered the issue. In one of the popup boxes after the conversation, I was running the following code, and if you quit the game in the editor before the popup closed, it was never setting these to true again and unpaused: PixelCrushers.UIPanel.monitorSelection ...
by cptscrimshaw
Thu Mar 21, 2024 8:32 pm
Forum: Dialogue System for Unity
Topic: Dialogue Conditions Met, But Conversation Won't Continue
Replies: 3
Views: 147

Dialogue Conditions Met, But Conversation Won't Continue

Hi Tony, hope you're doing well! I've run into an issue a few times, and I'd like to get to the bottom of it because I'm worried about save files loading correctly in the future (not the actual issue, I don't think, but I'm hoping to resolve it anyway). Basically, sometimes even though variable cond...
by cptscrimshaw
Fri Jan 19, 2024 5:54 pm
Forum: Dialogue System for Unity
Topic: Change Transitions on the Fly for Standard Scene Transition Manager
Replies: 3
Views: 457

Re: Change Transitions on the Fly for Standard Scene Transition Manager

Worked like a charm! Thanks as always for your excellent, detailed, and superfast support.
by cptscrimshaw
Thu Jan 18, 2024 11:04 pm
Forum: Dialogue System for Unity
Topic: Change Transitions on the Fly for Standard Scene Transition Manager
Replies: 3
Views: 457

Change Transitions on the Fly for Standard Scene Transition Manager

Hi Tony, I'd like to be able to change the OnTransitionEnd Unity events when loading a scene on the fly depending on different situations (e.g., loading into a cutscene vs. just loading the scene normally). I was playing around with different options, but figured there's a "best" way to do...
by cptscrimshaw
Sat Nov 18, 2023 2:11 pm
Forum: Dialogue System for Unity
Topic: Refresh Usable Text
Replies: 16
Views: 983

Re: Refresh Usable Text

The example doesn't work in my current project. It does the exact same thing - makes the UI disappear, even though it updates the text. Trying to dig a little deeper... I brought the animator up and when I change text and disable and enable it just triggers Hide and never Show again until I move awa...
by cptscrimshaw
Sat Nov 18, 2023 8:41 am
Forum: Dialogue System for Unity
Topic: Refresh Usable Text
Replies: 16
Views: 983

Re: Refresh Usable Text

Sorry, I wasn't clear. OnEnable/OnDisable do exist and I called the base methods like you suggested, but the UI for the selector just disappears when I enable/disable. If I walk away and come back to the object, the text has changed... it's just not updating the UI right away.
by cptscrimshaw
Fri Nov 17, 2023 10:17 pm
Forum: Dialogue System for Unity
Topic: Refresh Usable Text
Replies: 16
Views: 983

Re: Refresh Usable Text

Updated to the new version and it didn't seem to change anything. Other suggestions for things to try?