Search found 26 matches
- Thu Mar 28, 2024 10:13 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
That's exciting, looking forward to it!!
- Thu Mar 28, 2024 9:51 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Much appreciated - hopefully it wont come to that. Another quick question; I've never used an asset that is this well documented and supported, with the creator this ready and able to offer support or troubleshooting. I've only purchased the asset once, and I feel like I've got a hundred times more ...
- Thu Mar 28, 2024 9:40 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Unfortunately that didn't work, but it did cause a weird visual issue which in turn made me go through every layout group in the UI - it looks like the issue might have been caused by a really high Top padding value in the Scroll Content object, and I've just been under the assumption that text was ...
- Thu Mar 28, 2024 7:44 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Did some more tests, and I now dont think the AC sequencing has anything to do with it. Here's the issue outlined as clearly as possible; 1. The first dialogue runs without issue. 2. Any dialogue I run after the first one triggers the bug, but only if the first line in that dialogue isn't directly f...
- Thu Mar 28, 2024 5:31 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Clear Text On Conversation Start (about 1/3 down the inspector) and Clear Text On Close Had Clear Text On Close set to true, switched both on but it didn't fix the issue. Make sure your scroll rect has only one UIScrollbarEnabler component. If your dialogue UI is based off a prefab, it's possible t...
- Wed Mar 27, 2024 10:40 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Yes, after the first one everything functions as normal. EDIT: Did some more testing, and it seems like after triggering multiple dialogues (some from the start and some from specific nodes) in AC sequences, even after regular gameplay in between, there's a chance that the first line won't scroll al...
- Wed Mar 27, 2024 4:58 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Made a quick video showing the difference, in case this helps.
- Wed Mar 27, 2024 4:36 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Doesn't appear to be adding a blank line, as far as I can tell: https://i.ibb.co/JB0qjw8/image.png I tried adding the script regardless, just to check, but it had no effect. The text just seems to not scroll up - if you look at the picture, you can see that the line appears where it usually does but...
- Tue Mar 26, 2024 9:51 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Re: Adventure Creator/Dialogue UI Scroll Issue
Much appreciated!
- Tue Mar 26, 2024 7:06 pm
- Forum: Dialogue System for Unity
- Topic: Adventure Creator/Dialogue UI Scroll Issue
- Replies: 16
- Views: 368
Adventure Creator/Dialogue UI Scroll Issue
Heya Tony, Ran into a very specific issue today after the major UI update (and upgrading the Dialogue System to the most recent version) using Adventure Creator today; the dialogue UI is working as intended in pretty much ev If I trigger two conversations as part of a ActionList cutscene in Adventur...