Send Message On Dialogue Event

Component > Dialogue System > Trigger > On Dialogue Event > Lua

Send Message On Dialogue Event sends messages to GameObjects it receives a dialogue event message.

Properties

Property Function
Trigger The dialogue event trigger
Once Bark once and then destroy this component
On Start Conditions and the messages to send when the dialogue event starts (e.g., "OnConversationStart")
On End Conditions and the messages to send when the dialogue event ends (e.g., "OnConversationEnd")

Details

This is a very versatile component. You can use it to call methods in scripts on other GameObjects.


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