actorName | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
Awake() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | virtual |
CharacterSaveDataKey | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
DeleteDialogueSystemData(string characterName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
EntityAddItem(string gameObjectName, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
EntityHasItem(string gameObjectName, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
EntityRemoveItem(string gameObjectName, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
FindItem(string itemName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
FindItemId(string itemName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
FindStatus(GameObject go, string statusName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
freezeInConversations | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
GetEntityStatus(string gameObjectName, string statusName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetGameObjectStatus(GameObject go, string statusName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayer() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayerClass() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayerGender() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayerLevel() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayerName() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
GetPlayerStatus(string statusName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
Instance | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ItemContainerAddItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ItemContainerHasItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ItemContainerRemoveItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ModifyEntityStatus(string gameObjectName, string statusName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ModifyGameObjectStatus(GameObject go, string statusName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
ModifyPlayerStatus(string statusName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
OnConversationEnd(Transform actor) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
OnConversationStart(Transform actor) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
OpenShop(string gameObjectName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
PlayerAddItem(string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
PlayerHasItem(string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
playerInventoryContainerName | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
PlayerRemoveItem(string itemName, double amount) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
saveDataKey | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
SaveDialogueSystemData() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
SetOverheadIcon(string gameObjectName, string iconName) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
SetPlayerControl(bool value) | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
Start() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | virtual |
SyncFromLua() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
syncLuaInConversations | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |
SyncToLua() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | static |
UpdateTracker() | PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge | |