PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge Member List

This is the complete list of members for PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge, including all inherited members.

actorNamePixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
Awake()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgevirtual
CharacterSaveDataKeyPixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
DeleteDialogueSystemData(string characterName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
EntityAddItem(string gameObjectName, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
EntityHasItem(string gameObjectName, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
EntityRemoveItem(string gameObjectName, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
FindItem(string itemName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
FindItemId(string itemName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
FindStatus(GameObject go, string statusName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
freezeInConversationsPixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
GetEntityStatus(string gameObjectName, string statusName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetGameObjectStatus(GameObject go, string statusName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayer()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayerClass()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayerGender()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayerLevel()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayerName()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
GetPlayerStatus(string statusName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
InstancePixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ItemContainerAddItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ItemContainerHasItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ItemContainerRemoveItem(Unitycoding.ItemSystem.ItemContainer container, string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ModifyEntityStatus(string gameObjectName, string statusName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ModifyGameObjectStatus(GameObject go, string statusName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
ModifyPlayerStatus(string statusName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
OnConversationEnd(Transform actor)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
OnConversationStart(Transform actor)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
OpenShop(string gameObjectName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
PlayerAddItem(string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
PlayerHasItem(string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
playerInventoryContainerNamePixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
PlayerRemoveItem(string itemName, double amount)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
saveDataKeyPixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
SaveDialogueSystemData()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
SetOverheadIcon(string gameObjectName, string iconName)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
SetPlayerControl(bool value)PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
Start()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgevirtual
SyncFromLua()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
syncLuaInConversationsPixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
SyncToLua()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridgestatic
UpdateTracker()PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge