ActorInfo | PixelCrushers.DialogueSystem.ConversationModel | |
ConversantInfo | PixelCrushers.DialogueSystem.ConversationModel | |
ConversationModel(DialogueDatabase database, string title, Transform actor, Transform conversant, bool allowLuaExceptions, IsDialogueEntryValidDelegate isDialogueEntryValid, int initialDialogueEntryID=-1, bool stopAtFirstValid=false, bool skipExecution=false) | PixelCrushers.DialogueSystem.ConversationModel | |
FirstState | PixelCrushers.DialogueSystem.ConversationModel | |
GetCharacterInfo(int id, Transform character) | PixelCrushers.DialogueSystem.ConversationModel | |
GetCharacterInfo(int id) | PixelCrushers.DialogueSystem.ConversationModel | |
GetConversationID(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | |
GetConversationOverrideSettings(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | |
GetPCName() | PixelCrushers.DialogueSystem.ConversationModel | |
GetPCTexture() | PixelCrushers.DialogueSystem.ConversationModel | |
GetState(DialogueEntry entry, bool includeLinks, bool stopAtFirstValid=false, bool skipExecution=false) | PixelCrushers.DialogueSystem.ConversationModel | |
GetState(DialogueEntry entry) | PixelCrushers.DialogueSystem.ConversationModel | |
HasValidEntry | PixelCrushers.DialogueSystem.ConversationModel | |
InformParticipants(string message, bool informDialogueManager=false) | PixelCrushers.DialogueSystem.ConversationModel | |
IsDialogueEntryValid | PixelCrushers.DialogueSystem.ConversationModel | |
SetActorPortraitTexture(string actorName, Texture2D portraitTexture) | PixelCrushers.DialogueSystem.ConversationModel | |
UpdateResponses(ConversationState state) | PixelCrushers.DialogueSystem.ConversationModel | |