FPDontDestroyOnLoad.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.UFPS.FPDontDestroyOnLoad
 Marks a GameObject as DontDestroyOnLoad. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.UFPS