DieOnTakeDamage.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.DieOnTakeDamage
 This is a very simple example script that destroys a GameObject if it receives the message "TakeDamage(float)" or "Damage(float)". More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem