BarkTrigger.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.BarkTrigger
 The bark trigger component can be used to make an NPC bark when it receives a dialogue trigger – for example, when the game starts or when the level loads. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem