Dialogue System for Unity 1.6.5 Released!

The Dialogue System for Unity 1.6.5 is now available on the Pixel Crushers customer download site (contact us with your Unity Asset Store invoice number for access) and should be on the Unity Asset Store in a few days!

 

Version 1.6.5

Core

  • Added: IncrementOnDestroy: Condition.
  • Added: Quest State Indicators. Updated Quest Example scene.
  • Added: Bark sequences can now reference entrytag.
  • Added: DialogueManager.PlaySequence(…entrytag) variant to specify an entrytag.
  • Fixed: Dialogue Editor got out of sync with database after playmode in Unity 5.3+.
  • Fixed: Dialogue Editor reported NullReferenceExceptions in editor while adding new localization fields but before entering field title.
  • Fixed: ConversationTrigger didn’t mark scene dirty when changing conversation selection.

Third Party Support

  • NGUI: Added NGUI Continue Button Fast Forward component.
  • ORK Framework: Added more warning logs in case of typos in Lua functions.

Dialogue System for Unity 1.6.4 Released!

The Dialogue System for Unity 1.6.4 is now available on the Pixel Crushers customer download site. Contact us with your Unity Asset Store invoice number for access.

It should be available on the Unity Asset Store in a few days!

 

Version 1.6.4

Core

  • Added: OnEnter & OnExit events to RangeTrigger.
  • Added: ResetBarkHistory method to BarkTrigger & BarkOnIdle.
  • Fixed: Dialogue Editor window inappropriately auto-selected the current dialogue entry in the Inspector when switching into playmode even when something else was selected.
  • Fixed: SetEnabledOnDialogueEvent component’s Lua Condition Wizard wasn’t working in Inspector.
  • Improved: LuaInterpreter can now handle exponents with “+” signs such as 1.3E+5 (as well as 1.3E-5 and 1.3E5).
  • Improved: Added string.find() function to LuaInterpreter.
  • Improved: Added continue button support to default (fallback) dialogue UI.
  • Unity UI: Added OnOpen & OnClose events to UnityUIQuestLogWindow inspector; auto-focus also works better now.

Third Party Support

  • Adventure Creator: Updated example scene for AC 1.5.1.
  • Realistic FPS Prefab: Now also saves bullets left in clip in addition to reserve ammo.
  • UFPS: Added Lock Cursor On Start checkbox to FPFreezePlayer.