Love/Hate v1.1 Released!

Love/Hate v1.1 is now available on the Asset Store!

Release Notes

  • Added: Colored scene view gizmos for faction members and traits.
  • Added: Aura triggers.
  • Added: FactionManager and FactionMember string serialization methods for easy saving/loading.
  • Improved: Improved rumor evalation. Added deed.aggression to better affect dominance.
  • Improved: Faction manager now distributes witness evaluation of deeds across frames.
  • Improved: Better handling of uninitialized fields.
  • Improved: Added cache to interaction triggers to reduce component lookups.
  • Improved: Replaced foreach loops to eliminate garbage collection caused by Mono boxing.
  • Fixed: Deed template library editor bug when adding/removing templates.
  • ORK Framework: Added support.
  • PlayMaker: Added string serialization actions, OnAura and OnEnterAura events.

Dialogue System 1.4.9.2 Released!

The Dialogue System for Unity 1.4.9.2 is now available on the Pixel Crushers customer download site. Contact us with your Unity Asset Store invoice number for access. It should be on the Asset Store in a few days!

Version 1.4.9.2

Core

  • Fixed: Bug in Dialogue Editor’s Copy Conversation function caused link origin conversation ID to be set incorrectly.

Third Party Support

  • Adventure Creator:
    • Breaking Change: Dialogue System actions were moved from “Custom” to “Third Party”. You may have to set up your Dialogue System actions again.
    • Added: Sequencer Message action, option to save to global variable in Lua action.
    • Fixed: Camera control bug when camera control was set differently from player control.

Dialogue System 1.4.9.1 Released!

Dialogue System 1.4.9.1 Released!

Version 1.4.9.1 is now available on the Pixel Crushers customer download site. (Contact us with your Asset Store invoice number for access.) It should be on the Unity Asset Store in a few days!

This update contains some minor improvements and bug fixes.

Version 1.4.9.1

Core

  • Improved: Override Actor Name now has a button to assign a unique internal name for persistent data components.
  • Improved: Added Copy Conversation menu item.
  • Improved: Dialogue Editor now shows Description field in dialogue entry’s main edit section.
  • Fixed: Localization field was using a dropdown instead of a text field.
  • (Unity GUI) Improved: QuestTracker has a new checkbox to show successful and failed quests.

Third Party Support

  • Action-RPG Starter Kit: Fixed bug in RemoveItem() that left icon in inventory slot when count reached zero.
  • NGUI: QuestTracker can show title or description.
  • PlayMaker: Added FSMEvent(eventName,all) to send event to all FSMs in scene. Added LoadLevel, LoadGame, SaveGame actions.

Love/Hate Now Available on Unity Asset Store!

Love/Hate: The emotion-driven relation system is now available on the Unity Asset Store.

Asset Store Link